TCPServer: disabled debug check in release builds
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@@ -170,7 +170,11 @@ protected:
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uv_loop_t m_loop;
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#ifdef P2POOL_DEBUGGING
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static void check_event_loop_thread(const char *func);
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#else
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static FORCEINLINE void check_event_loop_thread(const char*) {}
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#endif
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std::vector<Client*> m_preallocatedClients;
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@@ -367,6 +367,7 @@ bool TCPServer<READ_BUF_SIZE, WRITE_BUF_SIZE>::connect_to_peer(Client* client)
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return true;
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}
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#ifdef P2POOL_DEBUGGING
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template<size_t READ_BUF_SIZE, size_t WRITE_BUF_SIZE>
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void TCPServer<READ_BUF_SIZE, WRITE_BUF_SIZE>::check_event_loop_thread(const char* func)
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{
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@@ -374,6 +375,7 @@ void TCPServer<READ_BUF_SIZE, WRITE_BUF_SIZE>::check_event_loop_thread(const cha
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LOGERR(1, func << " called from another thread, this is not thread safe");
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}
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}
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#endif
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template<size_t READ_BUF_SIZE, size_t WRITE_BUF_SIZE>
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void TCPServer<READ_BUF_SIZE, WRITE_BUF_SIZE>::close_sockets(bool listen_sockets)
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