epee: better network buffer data structure

avoids pointless allocs and memcpy
This commit is contained in:
moneromooo-monero
2018-12-06 18:04:33 +00:00
parent 6bc0c7e685
commit 85665003a7
22 changed files with 325 additions and 85 deletions
+2 -2
View File
@@ -57,7 +57,7 @@ namespace levin
bool is_connected();
bool disconnect();
virtual int invoke(int command, const std::string& in_buff, std::string& buff_out);
virtual int invoke(int command, const epee::span<const uint8_t> in_buff, std::string& buff_out);
virtual int notify(int command, const std::string& in_buff);
protected:
@@ -72,7 +72,7 @@ namespace levin
{
public:
int invoke(int command, const std::string& in_buff, std::string& buff_out);
int invoke(int command, const epee::span<const uint8_t> in_buff, std::string& buff_out);
int notify(int command, const std::string& in_buff);
};