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salvium-rs/scripts/build-ios.sh
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2026-02-25 05:00:06 +00:00

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#!/usr/bin/env bash
# Build Salvium static libraries for iOS (device + simulator) as xcframeworks.
#
# Produces:
# prebuilt/ios/SalviumCrypto.xcframework
# prebuilt/ios/SalviumFfi.xcframework
#
# Prerequisites:
# rustup target add aarch64-apple-ios aarch64-apple-ios-sim x86_64-apple-ios
set -euo pipefail
SCRIPT_DIR="$(cd "$(dirname "$0")" && pwd)"
ROOT_DIR="$SCRIPT_DIR/.."
OUT_DIR="$ROOT_DIR/prebuilt/ios"
WORK_DIR="$OUT_DIR/build"
TARGETS=(
aarch64-apple-ios # Device (arm64)
aarch64-apple-ios-sim # Simulator (Apple Silicon)
x86_64-apple-ios # Simulator (Intel)
)
# Libraries to build and package (parallel arrays — bash 3.2 compatible)
CRATES=( "salvium-crypto" "salvium-ffi" )
LIB_NAMES=( "libsalvium_crypto" "libsalvium_ffi" )
FRAMEWORK_NAMES=( "SalviumCrypto" "SalviumFfi" )
echo "==> Building Salvium libraries for iOS targets..."
# Minimum iOS version — must be consistent across Rust and C compilation.
# Prevents ___chkstk_darwin linker errors from vendored C code (OpenSSL/SQLCipher)
# being compiled with macOS settings instead of iOS.
export IPHONEOS_DEPLOYMENT_TARGET="14.0"
# Set cross-compilation C compiler per target so vendored C builds (openssl-sys,
# libsqlite3-sys) use the correct iOS SDK instead of the macOS host SDK.
export CC_aarch64_apple_ios="$(xcrun --sdk iphoneos --find clang)"
export CFLAGS_aarch64_apple_ios="-isysroot $(xcrun --sdk iphoneos --show-sdk-path) -mios-version-min=${IPHONEOS_DEPLOYMENT_TARGET}"
export CC_aarch64_apple_ios_sim="$(xcrun --sdk iphonesimulator --find clang)"
export CFLAGS_aarch64_apple_ios_sim="-isysroot $(xcrun --sdk iphonesimulator --show-sdk-path) -mios-simulator-version-min=${IPHONEOS_DEPLOYMENT_TARGET}"
export CC_x86_64_apple_ios="$(xcrun --sdk iphonesimulator --find clang)"
export CFLAGS_x86_64_apple_ios="-isysroot $(xcrun --sdk iphonesimulator --show-sdk-path) -mios-simulator-version-min=${IPHONEOS_DEPLOYMENT_TARGET}"
for target in "${TARGETS[@]}"; do
echo " -> $target"
for crate in "${CRATES[@]}"; do
cargo build --release \
--target "$target" \
-p "$crate" \
--manifest-path "$ROOT_DIR/Cargo.toml"
done
done
echo "==> Creating xcframeworks..."
mkdir -p "$WORK_DIR"
for i in "${!CRATES[@]}"; do
lib="${LIB_NAMES[$i]}"
framework="${FRAMEWORK_NAMES[$i]}"
echo " -> $framework.xcframework"
# Device .a (single arch, no lipo needed)
DEVICE_LIB="$ROOT_DIR/target/aarch64-apple-ios/release/${lib}.a"
# Merge simulator slices (aarch64-sim + x86_64) into one fat .a
SIM_FAT="$WORK_DIR/${lib}-sim.a"
lipo -create \
"$ROOT_DIR/target/aarch64-apple-ios-sim/release/${lib}.a" \
"$ROOT_DIR/target/x86_64-apple-ios/release/${lib}.a" \
-output "$SIM_FAT"
# Remove old xcframework if present
rm -rf "$OUT_DIR/$framework.xcframework"
# Create xcframework from device .a + simulator fat .a
xcodebuild -create-xcframework \
-library "$DEVICE_LIB" \
-library "$SIM_FAT" \
-output "$OUT_DIR/$framework.xcframework"
done
# Clean up work dir
rm -rf "$WORK_DIR"
echo "==> Done:"
ls -d "$OUT_DIR"/*.xcframework